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BREAKING PRISON

Academic project, September – December 2018

game1: Services

OVERVIEW

Breaking Prison is a mini 2D Action-Platform game which I developed at DigiPen. In the Beginning, The player starts at the bottom of the prison building. The Player needs to go through  different floors to the top and use a helicopter to escape.

GAMEPLAY DETAIL

The player can punch, shoot, jump and climb. There are two types of enemies. The first one does close combat and the second one shoots from some distance. And they only see player from some distance. Try to escape without losing all the health points.

TECHNICAL DETAILS

This solo game project is made by my custom game engine. The game engine used a simple entity-component system with OpenGL and SDL.

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